Avorion turret factory. So I'm looking around for a guide to factory chains. Avorion turret factory

 
 So I'm looking around for a guide to factory chainsAvorion turret factory  I appreciate the response

In addition to the methods listed here, a random. 2) keep looking for better Turret factories. find them im on single player and i have like one regulate turret thats independent targeting thats not a point defense turret but the turret factory is slow i found one on another single player that. Factory A makes Double Laser and has -20% energy consumption While Factory B builds single Laser with +25% damage). Turret / factory / fighter cost are significantly reduced, so it's easier to build a huge fleet with giant battle-carriers or station complex. Avorion is mostly about the roleplay and the rules players make for themselves. This station produces rockets, which are used in the production of weapons. Exceptional tier turrets made at a factory tend to be better than anything you get from drops a vast majority of the time. Your sector will get attacked, but that far out, a couple of small defense ships can handle any pirates/xsoltan. d) Again, Gobolino. Every slot give to you 20%. You will likely want to roll your own factories at like 0,1 to get the best possible turrets. As for the lack of guides, this is a big game with a small community. lua script for a good example. . Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. . Only the high rarity turrets can't be built. Most of the time i'll see any Tech level factory with a turret with MAYBE 5k dps for a laser turret, with an energy consumption of like 450k per sec, with an. Turret placement: 2x Credits: 1. The problem is that I don't have any better turret blueprints, and the turret factory output seems to go only so far. Get to random turret factory, build a yellow railgun but with the lowest amount of materials (0 dps) blueprint it and build as many as you can. Burnthalo. DLC Avorion Into the Rift Out Now!. I checked EVERY turret factory that I discovered. The arrows points to this stations production capacity of 22k. 5. Community content is available under CC BY-SA 3. You either dodge torpedoes with mobility or you shoot them down with PDCs. Even as a veteran Avorion player, I enjoyed hearing about your approach to things. I appreciate the response. Originally posted by BlackD: hold shift to move youre mouse, click on the turret (above youre energy-bar) and set it to automtic. Created by lyravega, all credits go to him. After getting sick of that, I ended up finding another turret factory that offers a big damage boost for rocket turrets and I made a bunch with seeker missiles. I'd really like turret autoscaling, like, at least even if half-effective (so size 1 turrets equipped on a size 11 hardpoint would scale to size 6), so the size 20 BWAARF Dissuasion Cannon on my. . I see Military Outposts are buying them so they should be present. These are changes based on a sample size of ~50 turret factories These are the Tech 50 turret notes. 2) keep looking for better Turret factories. Go to avorion r/avorion •. Avorion – Turret Crafting Guide and Tips. Blueprinting a turret destroys it though so you have to build at least one copy to be able to use it afterwards. I am crafting some laser turrets, and I have found a factory which offers one with 1285 DPS. The bonuses it gets to specific turrets are fairly random, so even with a very high tech level, the turrets you can make there might very well be shit. Combat is one of the main aspects of Avorion's gameplay and turrets are an important part of it. This station produces rockets, which are used in the production of weapons. 4s. 0 (118 DPS) 3. Functional Stations like turret factories to possibly get weapons that surpass any other turret factory and other Stations. Mar 27, 2020 @ 5:35am Build your owen scrapyard. 2 Hotfixes 2022-08-05 - added fix to allow turret factory to again build exotic and legendary turrets Version 1. 1 million) dps. 1) Drag the turret you want to upgrade to the big box. right now turret factories require materials and credits to build. . Optionally, you may be able to alter the basic stats of the turret to a degree depending on the initial stats of the reverse-engineered turret. Mod: [Mod/Fix] Turret Factory Fix(es) Desc: Turret Factories have several problems related to crafting, this mod/fix only fixes three of those:-Range stat of the weapon to be crafted is incorrect (the real range of the weapon doesn't get changed)-Tesla Gun is not on the list (even though its variables are there)Probably yes turret stations are the better option if you don't mind the sometimes lengthy process of gathering all that is needed. There are far far easier ways to make money and Avorion industry implementation is half-baked at this stage. Medical Supplies Factory. Get a trading station, its going to cover the costs for the system. In this table (trade list) are listed all trade goods of Avorion with their associated stations, where them can be sold or bought. Go to a sector that doesn't like you and has a turret factory. Dont do it. This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. I just installed this mod on client side only to watch the weapons at my turret factory on our server (installing client side only will display the values, as it would be with mod installed on server side). 000. Started in sector A; factory had stats A Moved factory to B - stats changed to B DId this a few times to new sectors; new stats appeared as expected in sectors, C D and E. Weapon Engineering (Turret Editor) is a super useful mod that gets rid of the need to play the shopping list game or the research station lottery in order to fill a factory when you already have your desired turret. Been using rail guns on my main ship since - 26 of them along the spine of the ship. Shouldn't mess with factory seeds at all. #2. 7] Turret Factory - "You need more Steel" - Have enough. You can buy goods. I'm staring at turret factories and I can't for the life of me figure out where the dps number is coming from. The only stations I would recommend to build close to the core would be Turret and Fighter stations, for the chance of the benefit of high tech and avorion specs on their production. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Brewery. Therefore I used ressources of the mod Turret Factory Seed Entry by Alopix and versi. ; Auto Research - should be compatible if Turret Selling Fix will be installed after it. At the beginning of each cycle, inputs, if there are any for the production being run, are consumed. Building multiple turret factory is no longer necessary. Press Shift-T to enter turret design mode. the sector gave exactly the same turret stats as when the factory was first built there. Alternately you can just dock the ship to it already facing the direction that you want to jump it. That'll be the one you. Yeah. ExC3pTioN Nov 24, 2020 @ 2:01pm. Factory chains multiply that profit, but without raw materials provided beforehand, they're a pain and doesn't worth the investment. For some reason this option is off by default, which boggles my mind. Better torps as you go closer to center, but being able to make custom torps/blueprints like the turret factory would be sick. Description. You'll just have to find new turrets close to. There are such factories, but most often they are generated in the territory where higher-level material is distributed. And since you seem to love that question - yes, i've seen hardcore xotans with 1m dps at the core. I am planning to make fighter of existing turret + some goods wich are responsible for non-gun stats. Subscribe to downloadTurret Factory Tweak: Add Exotic & Legendary Blueprints. A turret factory supply chain setup like this greatly increases your potential power, as you can now produce ample turrets for multiple ships of a high quality without having to manually gather and. . Complete list of all other factories that would be needed to create the input commodities for that factory. Turret Factory. The resource type of the turret depends on the position in the galaxy. I like the idea, it means you have an. Research station will always output a random result, even if the turrets have the same prefix. 4*1. Avorion. You first have to get all the parts to make all the turrets you need. You like it. Instead, you only need to use a turret of the corresponding type of fighter you want to create. Subscribe. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. For each factory size, the factory can store more goods either finished or raw materials and have more production channels. For each factory size, the factory can store more goods either finished or raw materials and have more production channels. So, XXL stations can produce something like 4-5 products at the same time. 2k. I recommend you find a turret factory and make your own turrets. I am currently trying to expand the firepower of a larger ship by docking smaller ships to it. As trading and stations have changed since the last time I made this list, I'm updating the information to include a little more info. I've done a little looking and it seems different people have different solutions that work for them. 15. Created a Fighter from that Turret 3. How does the game seed the generated turrets and what chan. I did find one turret factory in my previous game that had avorion turrets but it wasn't blessed by the RNG, just a couple sectors further there was an ogonite factory that made turrets with like 4X the DPS for cheaper. These are the powerhouse of an effective alliance (or will be if high-volume pvp ever really gets off the ground). I think the only hard part about insane is immune ships. I recently built a Computer Parts Factory, which is basically a superset of the Processor factory, since it makes those, displays, and targeting cards. Had to spam the button a few times, and then it engaged. It's a big sandbox, and not much competition can happen when everything is made of sand. Say you have just coal. Factories make tons of money. Description. Also included are general tips on cost saving measures and how to buff factory blueprints so you can get the most value from your resources and credits. . I have progressed the current game up to the barrier (Tech 37 turret factory). -All Turret Factories to tran. I'm almost feeling slot size increase is not even necessary as the main reason why slot size exists is projectile amount. Larger turrets would deal more damage and have a longer range, but would gyrate more slowly (unless turret-locked, of course) and would also have progressively larger accuracy penalties vs. Before that, they go 'straight' away from the launcher. Me too, then I went to a turret factory and built two 4000 DPS tesla turrets, making the research lab pretty useless. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. Alternatively they are further divided by 6 categories; Mines, Basic Factories, Low Tech Factories, Advanced Factories, High Tech Factories and Other Stations. s. Now, this is where things start to get ugly. There are so many changes, take a look at the screenshot under features if you haven't! Some users of the mod have stated that this is required only on the clients, for your information. listed below is a selection of turrets from 1 such iron zone turret factory. However, this limit is also further limited by your Building Knowledge as of 2. Yeah, the thing I hate most about this game is how hard it is to standardize a ship's weaponry. The player is able to design custom fighters at any Fighter Factory aligned "good" or better. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. Subscribe to downloadDetailed Turret Tooltips. And if you use pair it with 10k per slot plasma lightning turret with 3x shield damage multiplier (half - bolter, half - lightning): 50s + 50s = 100s. They have added custom turret design. 16. So two factories placed in the same sector can have different stats on their weapons (including Coaxial status, which, IIRC, is a 50% chance that close to the core for those capable of being coaxial). Then, you could visit a turret factory and spend materials/credits to build turrets based on the blueprints you have. With this turret ttk of same target will be 100 + 33 = 133 seconds. Especially now with the new update that causes hyperspace cores to take longer to recharge when you're in combat. Sure. Frolonov Oct 29, 2020 @ 5:36pm. This is my approach after playing the game through about 5 times. 1, mod is client-side. Go to avorion r/avorion •. Note I re-rolled my tech 37 turret factory over 40 times. Save data with broken trading. Turret changes are drastic, in my opinion too drastic as it impacts game play in a major way once you reach the barrier. Player-made Turret Factories changed? I'm making my way through my first campaign, and had seen a video from someone describing that if the player made a turret factory they could jump it back and forth between two zones to refresh the inventory of blueprints and get access to a new selection. the wormhole is not permanent unless you keep the key relics next to the asteroids. To that end, I've built a research station and a turret factory where they're both Tech Level 50. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Practically finding 50-60 of these stations is unreasonable at best. Every turret factory less then 75 sectors from core should be Avorion, so there should be some in most galaxies. Weapons (or turrets) are the primary way of inflicting damage and harvesting resources in Avorion. There does seem to be a cap to where tech level actually increases stats, looks to be in the general vicinity of 50. Warheads are used in the manufacture of explosive projectiles. When a player is physically in a sector, a factory will produce goods based on its size (S, M, L, XL, XXL) and at a rate based on. ; Incompatible with any mod that allows to change turrets after they were built (Weapon. Settle near the center of the galaxy and build Turrets Factories to get the best available turrets in the game. Since this Event nobody has managed to get near the central regions of the galaxy. in vanilla avorion there usually arent a lot of ships spawning. I took a bunch of the red 27's and re-crafted them at a level 36 research station. For Avorion players, this guide looks at what it takes to craft your favorite turret, be it from loot, research, or storebought. Minimum and maximum materials shown. So I noticed the Turret Seed Mod is out of date (tried to run it myself) and decided to patch it up. They do close to same-tier weapons. Even if the parts are valued at +50% locally. Mines and raw material stations produce a sheer profit. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 16. 2. When the sector/galaxy is restored from disk the function restore is called, and the table you returned in secure is 1st parameter given to restore . Base turret stats: Stats after adding Laser compressors to max: (about 4000 less damage /s) Stats after adding a few laser heads: (note negateve damage /s) Stats after adding more laser heads: (note damage /s value no longer appears in stats window) I don't think there are any logs that will help. This looked really promising for awhile - but going from Exceptional to Exotic seems to reach a damage cap. building a simple ore mine isn’t gonna make money that fast. 30 r19012 e6e24eaa0998. Ive calculated the math behind station factory chains. Unarmed turrets are used to harvest resources, and can sometimes have other quirky functions, such as. Today I was playing around with a turret factory. Extended Turret Factory. Author. I came across a turret factory that, when adjusting the supplies for a custom turret, was decreasing the damage variable when increasing the number of relevant components, and vise versa. Marc. Material requirements for Xanion turrets of Exceptional quality. How to make a Modified Single Player Beta2_01 Avorion Game. The odds of a rarity increase are 20% per turret used. 1. Factory chains multiply that profit, but without raw materials provided beforehand, they're a pain and doesn't worth the investment. Place this file in /steam/steamapps/common. Posted April 10, 2018. 17. Go to avorion r/avorion •. i have tried every config change, including two other workshop fighters and still. (Thanks, Squirt and Almighty_Hood!)Avorion. Followers 0. Total cost of building all of those other factories. Compatible with vanilla and DLC turrets and fighters as of v2. Edit: Added 2 last points. Members;They also have an "importance" value. Desc: With this mod, you can manually set the seed used to generate turret schematics at turret factories the same way you can when building a ship at a shipyard. 0. I go for Lightning/Railgun Hybrids with 2 or so plasma. 1. Posted August 26, 2020. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Similarly, at the same factory, a Pulse Cannon goes from 723 DPS to 5,129 DPS. No, not really. FuryoftheStars. Forgot what it’s called or even who made it, but there is a mod that will change the rnd number for a turret factory. The way stations operate, you will NEVER make a profit in a million years. Their is a mod for duplication of turrents based of raw materials instead of parts. Changes the turret factory allowing you to buy more "seeds" which can be used to make different turrets of the same type in the same factory. Yes, you can set up your own turret factories. I'm doing that and it's not working. maybe gate specfic weapons by tech level, so, idk, lasers and railgun don't show up in starter sectors, but give me a way to build a laser cruiser without going trough the turret factory chore, even if it means the individual. Allows you to decrypt ancient turrets into regular duplicatable turrets. Armed turrets are used to defeat enemies (or allies if you wish), and their only purpose is to inflict pure damage to ships. lua" ive narrowed it down to only unarmed turrets, and that the. For example a xanion mining turret can only be produced in an area which is naturally filled with Xanion. As it stands now, turret factory made turrets are way to good. Anyone else still experiencing this? Showing 1 - 1 of 1. The old method is to transport the station to a new sector. Tried to find rockets, no luck. Yes, just as long as the turret tech level is equal to or lower than the tech level of the turret factory that is making it. Mining lasers can only obtain resources for one tier higher than themselves; an iron laser can only obtain resources for iron and titanium. Watch a 12-minute video tutorial that explains. As with all automatic turrets, you still need to enable autofire after equipping the turret. The problem is that Turret Factory simply does not have a trading settings interface, because its not a template factory and does not produce goods. #7. In all the hours I've played I have seen maybe 3 dropped turrets total, out of hundreds of thousands, that were barely equal to anything I was able to craft at a turret factory. Once that happens, the high DPS bolters will finish them. If it breaks i cant fix it. I would personally prefer them to duplicate your existing turrets at the cost of resources instead of trading goods[glow=red,2,300](Not up to date. I built 6 turret factories before I got anything decent, and even then really nothing to brag about. Get the factory. The actual pew-pew component of the turret remains unchanged. In Work Credits: 664. #2. So yeah, until you decide which kind of turret you like for your playstyle, sort by DPS/slot and use whatever has the most dakka. but after that I'm going to kick my no-turret-factory fun up the next level and see how it goes. Usage. (default blueprint proposed by the Turret Factory will still match the tech level of the factory). Products and byproducts from these stations are used in the manufacturing processes at the following stations: Warhead Rocket Factory Scrap Metal Steel Factory The following turrets require this product. Frolonov Oct 29, 2020 @ 5:36pm. By luu9, February 15, 2017 in Mods. We can make fighter from blueprint in save data like the turret factory at the factory. r/avorion • 2 mo. So I build a turret factory in the core sector so it would be tech level 52 and I would be able to reproduce my tech tevel 52 turrets. When you "rebuild" the station in another sector, you will get "new" turrets. 000 for the turret itself fits very well in my Opinion. Wird unregelmäßig aktualisiert !. When you "rebuild" the same station in a former sektor, it will get the same turrets. ago by Subject_Rip993 View community ranking In the Top 5% of largest communities on Reddit Best turret factory blueprints So I am looking for best turrets that I could destroy for a blueprint and make production line at tech 50 turret factory. Jump near the barrier and find a turret factory that produces turrets that have at least 10,000 dps/slot. You get fighter stat points based on the rarity of the turret you use to make the fighter. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Discord. The types of stations can be determined by the scripts that the stations use for their routines. e. Turret Factory. The manufacturing cost of the turret that fighter is based on is 3. 3 Accuracy 96. Most of them you sell for credits, the ones under about $20K value you scrap for parts. -All Turret Factories to craft any blueprint, whatever their tech level. Try to. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. every turret factory has a set variety of goods needed to build all kind of turrets, so u can jump from turret factory to turret factory to get ur desired goods. Also I have built a turret factory at 0,1 which is level 50 and I cannot turn my level 51 turret into a blueprint as the factory is not high enough level. 3. For looks, you use the new build menu, but it only exists on the beta branch for now. hansjsand • 1 yr. g. When the sector/galaxy is restored from disk the function restore is called, and the table you returned in secure is 1st parameter given to restore . The flushtrader. Welcome to the Forum! The best place to exchange builds and ideas! Vote for the best ideas and suggestions here. It lets you see DPS/slot, which is the most important variable for turrets IMO. After all the battles, farming, building, and exploring, we got some exciting news to share with you! Avorion will be participating in the Steam Summer Sale this holiday with an astronomical 50% discount! Make sure to check it out, this is something you don’t want to miss!Once in a while a turret factory will show a weapon blueprint that has the independent targeting property. UPDATE: Now supports my Turret Replicator and Ancient Turret Decryptor mods fully. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. x’s “All Turrets Independent”, this mod makes it so all of the base game's system upgrade modules and captains that give turret slots also give an equal number of auto-turret slots. Avorion > Help & Troubleshooting > Topic Details. Show more. Turret Factory: Added a button to "reroll" turret seed . Building stations is nothing more than a huge money sink in the game. This allows you to copy that awesome turret you got as a drop as many times as you can afford. It can be approximated using this linear function: TECH LEVEL = -0,104 * Radial Distance + 51,84 The tech level needs to be rounded accordingly to match the in-game tech level. Iron (16,214) Titanium (12,490) Naonite (5,615) Trinium (12,698). Turret Factory Tweak: Add Exotic & Legendary Blueprints. You'll just have to find new turrets close to. Once you get to a fighter factory you can pair that fighter skin with a turret to create an actual fighter. If the sell price covers all costs with some decent profit then build and sell more of this turret. I noticed the seed didn't change, and I wondered why that was. But it is safe to install it on server-side. These goods would be generally more expensive (maybe 150% to 200% of the normal price) than at other locations, but you'd. Get to a Research Station as close to the Center as possible and turn 3 of those useless 0 dps rails into random high dps rails. Unfortunately, yes. According to the trade summary, it spent some $80 million on supplies, but it's pulled in $170 million in revenue, making $90 million profit. building a simple ore mine isn’t gonna make money that fast. Proud Cipher Aug 15, 2022 @ 6:59am. The production process consists of repeating cycles. It deletes all traders in the sector when typing /flushtraders, but they come back shortly, at least to the mines/solar plant as usual. Discord. where Nb is the number of barrels (i. Good relationship with factory faction. They can be purchased at Equipment Docks and Fighter Factories, or manufactured by the player. cosmetic Stations like military outposts. Give the scarcity of materials in 2. So I'm looking around for a guide to factory chains. 3) Use Research stations. This guide looks at what it takes to craft your favorite turret, be it from loot, research, or storebought. Learn how to use the turret factory in Avorion, a game where you build and customize ships with different weapons and modules. Extended Turret Factory - should be compatible if Turret Selling Fix will be installed after it. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. If your not already a part of the Avorion discord I. They are also consumed by equipment docks. Burnthalo. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Pirates come in, get shot by my patrols and i get. Found a tech 35 turret factory outside of the center. Building a turret station. Its always willing to sell. Is there something im mising or doing wrong?. It's best to set them up as close to the core as possible, to increase the chance that you'll get better quality turrets out of them. 931 Iron: 1. 4-High Tech Factories. turret factory, etc. Tech level of the turret factory has big effect on the power of the turrets. You first have to get all the parts to make all the turrets you need. notice: Playing with Steam off-line mode may lead to negative mine production. Posted on August 11, 2022. Beta turret designs are for cosmetic designs. It adds turret tiers to factories, depending on relations, up to even legendary. This station's profitability is an average of 3,215 credits per cycle. upgrade and arm everyone to near-end-game state AVORION: same as Ogonite, really keep moving the turret factory closer and closer to the center until we've got 6ish end-game ships we will assault the last boss withSo best bet is to build in 0,1 and have a couple stations there with max fighter squadrons set to defend sector. In. I'm 99% sure that all station types that you can encounter in game are buildable by the player. I can't even select my mining or double chainguns. 5. updated for 2. Fighter specific. RNGesus For The Fail!Avorion Turret Crafting Guide. But there were only 3 different. Servo Factory (5,659,500 Cr) Produces: Servo Requires: Steel, Aluminium, Conductor, Plastic Steel Steel Factory Type 1 (6,924,000 Cr) Produces: Steel Requires: Scrap Metal, Coal Copper Copper Mine (10. You can use this tactic to hide the launchers behind plates of armor/rock, or have them go in neat shapes away from your craft, as they will go straight, and then turn towards the target. I believed Independant Targeting damage reduction was two-thirds (-66%) or -60%. r/avorion. Avorion: 1. I play only at "Insane" difficulty, and the game is so easy it's a joke! As many. 2) Equipment Docks refresh their inventory every time to load back into the sector they reside in (or exit game and reload). Build in an empty sector so the tradingships don't get stuck. The trade menu needs to be. Is getting a good selection of turrets in a player-owned turret station just a matter of founding them over and over again until you get a good roll, or is there a way to influence what you get (beyond just building closer to the center). Can't seem to build exotic turrets post update to 2. I was fortunate enough to find R-mining lasers with decent stats that only required 1 slot. Building multiple turret factory is no longer necessary. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Build 1 turret. Subscribe to downloadTurret Factory Tech Level 51+ Blueprinting. Turret factories are subject to the same RNG as drops. . Quote. So iron quality turret needs iron to make. 1Did some testing and experimenting and found some interesting results. DiscordToo bad the turret costs $63m to manufacture. I think a better way of setting up a chart for this would be to have all the stations/factories in columns under the type of factory they fall under with boxes under each one showing what they produce. The types of stations can be determined by the scripts that the stations use for their routines. 18K Members. 2 Patch notes state: Turret Factory: Added a button to "reroll" turret seed. the Avorion developers ( u/koonschi and team) have implemented a system in Avorion called the passive cycle. 0. Posted January 21, 2022 (edited) Spent hours---HOURS---gathering the materials for my turret factory to start producing some good guns. I think "importance" refers to how necessary the goods are to production and the overall economy. notice: Playing with Steam off-line mode may lead to negative. Cool. which means it'll almost certainly not be as good as the best possible turret factory you can find for the turret type you want. But before you can get everything you need for all the turrets, an update resets all the turret factories and that turret is now lost forever. Avorion is a sandbox, and we want the story to fit the character and genre of the game. Trading Posts and Turret Factories/Suppliers can carry them but there's no guarantee. updated for 2. Alternate Fighter blueprint.